Bio
Hi, i'm Federico Mele.
I graduated in Sociology and Economy and after a multi-year
career as an I.T. technician, I decided to follow one of my eldest
dreams, to become a game designer.
Those years as an I.T. technician led me to meet, explore
and acquaint software such as the Adobe Suite and other
environments like Blender and Substance Painter.
Videogames were part of my childhood and were a tool to meet
new people.
I would love to be on the other side now and be
part of a team that offers that tool to the new generations.
The last three years were the most focused and I acquired a
lot of knowledge about what happens "behind the scenes". I
understood how to drow me on critical thinking on both game
design and team management while sticking to meticulous
deadlines. Exploring more than ever the engines we worked on,
Unreal Engine and Unity.
My work experience, sociology studies, and these lasts years made
me understand the importance of creating a healthy network
relationship with colleagues, customers, and employers.
