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Portfolio Federico Mele
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Cactus Production
Creamare The Game
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Design in Pills
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Abyss Quest, Wrong deliver, but a Good Work
About 2 years ago my game design teacher decided to give us a tabletop game with some very stringent constraint about a mechanic of...
Federico Mele
15 feb 2022
Tempo di lettura: 2 min
Dash Prototype
Two weeks ago me and my actual team worked at a "one week prototype" with a dash as core mechanics in a roguelite world. Sadly the...
Federico Mele
14 feb 2022
Tempo di lettura: 1 min
Blog: Blog2
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